| Tier | Range | Read |
|---|---|---|
| Elite | 85+ | Complete offensive weapon |
| High Level | 75—84 | Reliable top-tier unit |
| Dangerous | 65—74 | Can run hot in stretches |
| Inconsistent | 50—64 | Matchup-dependent |
| Weak | <50 | Limited run paths |
| Tier | Range |
|---|---|
| Ace | 85+ |
| Solid | 70—84 |
| Average | 55—69 |
| Volatile | <55 |
Sample size: prefer YTD for stability; L7 is momentum-only (small sample warning).
Metrics are pool-normalized to 0—100 within the active leaderboard sample. Park factors adjust barrel/ISO/hard-hit for home environment.
Soft K% arm vs elite on-base floor.
Threshold: K% low, OBR high — Angle: Over offense
Walk rate vs lineup patience.
Angle: Traffic or pitcher edge
Flyball risk vs damage lineup.
Angle: Over total / HR props
Offense vs opposing staff quality.
Process vs results alignment.
Table-setting environment.
Handedness split edge.
Offensive shape classification.
Opponent context vs baseline.
Convergence: Fired signals sum weighted votes (PP-Gap counts double). Play flag at 4+ weighted convergence.
High RCV + High OBR — complete profile. ML/over lean.
High/Mid — slug-first. Over F5 if SP vulnerable.
High/Low — volatile overs, risky unders.
Mid/High — grind, RL +0.5.
Mid/Mid — neutral, use signals.
Mid/Low — limited paths.
Low/High — walks, unders on K arms.
Low/Mid — weak damage.
Low/Low — under lean.